wine-commits@list.winehq.org
September 2021
- 2 participants
- 1030 discussions
Giovanni Mascellani : vkd3d-shader/hlsl: Fix a few memory leaks.
by Alexandre Julliard Sept. 28, 2021
by Alexandre Julliard Sept. 28, 2021
Sept. 28, 2021
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Sept. 28, 2021
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Conor McCarthy : vkd3d-shader/sm4: Skip second-order extended operands.
by Alexandre Julliard Sept. 28, 2021
by Alexandre Julliard Sept. 28, 2021
Sept. 28, 2021
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Giovanni Mascellani : vkd3d-shader/hlsl: Fix type comparison for column-major matrices.
by Alexandre Julliard Sept. 28, 2021
by Alexandre Julliard Sept. 28, 2021
Sept. 28, 2021
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Conor McCarthy : vkd3d-shader/sm4: Parse the "non-uniform" modifier.
by Alexandre Julliard Sept. 28, 2021
by Alexandre Julliard Sept. 28, 2021
Sept. 28, 2021
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Conor McCarthy : vkd3d-shader/sm4: Parse register modifiers separately from the extended operand type.
by Alexandre Julliard Sept. 28, 2021
by Alexandre Julliard Sept. 28, 2021
Sept. 28, 2021
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Giovanni Mascellani : winegstreamer/media_source: Implement paused state.
by Alexandre Julliard Sept. 27, 2021
by Alexandre Julliard Sept. 27, 2021
Sept. 27, 2021
1
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Giovanni Mascellani : winegstreamer/media_source: Emit absolute presentation timestamp.
by Alexandre Julliard Sept. 27, 2021
by Alexandre Julliard Sept. 27, 2021
Sept. 27, 2021
1
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Zebediah Figura : wined3d: Implement Vulkan NULL cube array image shader resource view descriptors.
by Alexandre Julliard Sept. 27, 2021
by Alexandre Julliard Sept. 27, 2021
Sept. 27, 2021
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