wine-commits@list.winehq.org
January 2022
- 2 participants
- 726 discussions
Jan. 19, 2022
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Giovanni Mascellani : vkd3d-shader/hlsl: Write SM4 less-than instructions.
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
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Conor McCarthy : tests: Add tests for NULL event handles in SetEventOnCompletion().
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
1
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Zebediah Figura : vkd3d-shader/hlsl: Fold constant casts from int to uint.
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
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Conor McCarthy : vkd3d: Add DXGI_FORMAT_UNKNOWN to the array of vkd3d_format objects.
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
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Conor McCarthy : vkd3d: Use the resource's stored format in d3d12_command_list_ResolveSubresource().
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
1
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Conor McCarthy : vkd3d: Use the resource's stored format in init_default_texture_view_desc().
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
1
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Conor McCarthy : vkd3d: Handle NULL event handles in ID3D12Fence::SetEventOnCompletion().
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
1
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Conor McCarthy : vkd3d: Store the vkd3d format in resource objects.
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
1
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Conor McCarthy : vkd3d: Use the resource's stored format in d3d12_resource_WriteToSubresource().
by Alexandre Julliard Jan. 19, 2022
by Alexandre Julliard Jan. 19, 2022
Jan. 19, 2022
1
0