wine-commits@list.winehq.org
December 2022
- 1 participants
- 539 discussions
Alexandre Julliard : commdlg: Consistently use %I printf format for ULONG_PTR values.
by Alexandre Julliard Dec. 9, 2022
by Alexandre Julliard Dec. 9, 2022
Dec. 9, 2022
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Alexandre Julliard : configure: Simplify checks for functions that require an external library.
by Alexandre Julliard Dec. 9, 2022
by Alexandre Julliard Dec. 9, 2022
Dec. 9, 2022
1
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Eric Pouech : d3dx9_36/tests: Enable compilation with long types.
by Alexandre Julliard Dec. 9, 2022
by Alexandre Julliard Dec. 9, 2022
Dec. 9, 2022
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Dec. 9, 2022
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Eric Pouech : wined3d: Change stencil parameter type in blitter_clear() method.
by Alexandre Julliard Dec. 8, 2022
by Alexandre Julliard Dec. 8, 2022
Dec. 8, 2022
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Eric Pouech : wined3d: Enable long types in nvidia_texture_shader.c.
by Alexandre Julliard Dec. 8, 2022
by Alexandre Julliard Dec. 8, 2022
Dec. 8, 2022
1
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Eric Pouech : wined3d: Reduce usage of long integral types in nvidia_texture_shader.c.
by Alexandre Julliard Dec. 8, 2022
by Alexandre Julliard Dec. 8, 2022
Dec. 8, 2022
1
0
Eric Pouech : wined3d: Reduce usage of long integral types in texture.c.
by Alexandre Julliard Dec. 8, 2022
by Alexandre Julliard Dec. 8, 2022
Dec. 8, 2022
1
0
Dec. 8, 2022
1
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Eric Pouech : wined3d: Get/set texture's level_count and lod as unsigned int.
by Alexandre Julliard Dec. 8, 2022
by Alexandre Julliard Dec. 8, 2022
Dec. 8, 2022
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