wine-commits@list.winehq.org
December 2022
- 1 participants
- 539 discussions
Dec. 6, 2022
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Alexandre Julliard : opengl32: Don't free memory at process exit.
by Alexandre Julliard Dec. 6, 2022
by Alexandre Julliard Dec. 6, 2022
Dec. 6, 2022
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Alexandre Julliard : opengl32: Pass the TEB pointer in the Unix call parameters.
by Alexandre Julliard Dec. 6, 2022
by Alexandre Julliard Dec. 6, 2022
Dec. 6, 2022
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Alexandre Julliard : opengl32: Fix GLdouble type alignment on the Unix side.
by Alexandre Julliard Dec. 6, 2022
by Alexandre Julliard Dec. 6, 2022
Dec. 6, 2022
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Dec. 5, 2022
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Dec. 5, 2022
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Eric Pouech : wined3d: Reduce long integral type usage in wined3d_main.c.
by Alexandre Julliard Dec. 5, 2022
by Alexandre Julliard Dec. 5, 2022
Dec. 5, 2022
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Eric Pouech : wined3d: Enable long types in ati_fragment_shader.c.
by Alexandre Julliard Dec. 5, 2022
by Alexandre Julliard Dec. 5, 2022
Dec. 5, 2022
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Eric Pouech : wined3d: Store GetLastError() into an unsigned int.
by Alexandre Julliard Dec. 5, 2022
by Alexandre Julliard Dec. 5, 2022
Dec. 5, 2022
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Eric Pouech : wined3d: Transfer long types' enabling at file level.
by Alexandre Julliard Dec. 5, 2022
by Alexandre Julliard Dec. 5, 2022
Dec. 5, 2022
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