wine-commits@list.winehq.org
March 2022
- 2 participants
- 1138 discussions
Henri Verbeet : include: Reintroduce hidden visibility for GUID definitions.
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : vkd3d-shader/sm4: Make the "reg" parameter to shader_sm4_set_descriptor_register_range() const.
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : vkd3d-shader/d3d-asm: Always use '.' as decimal separator when printing floats.
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : vkd3d-shader/d3d-asm: Always use '.' as decimal separator when printing doubles.
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : vkd3d: Recognise newer memory properties in debug_vk_memory_property_flags().
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : vkd3d-shader/spirv: Pass vkd3d-shader formatting options to vkd3d_spirv_binary_to_text().
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : tests: Properly compare integers in compare_id().
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0
Henri Verbeet : vkd3d: Properly compare integers in compare_descriptor_range().
by Alexandre Julliard March 1, 2022
by Alexandre Julliard March 1, 2022
March 1, 2022
1
0