wine-commits@list.winehq.org
April 2022
- 2 participants
- 1024 discussions
Giovanni Mascellani : vkd3d-shader/hlsl: Check types when folding constants.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
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0
Giovanni Mascellani : vkd3d-shader/hlsl: Store boolean constants as unsigned.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Abort on inconsistent types in fold_cast().
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Zebediah Figura : tests: Make test_shader_interstage_interface() into a shader test.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Zebediah Figura : vkd3d-shader/hlsl: Allow "nointerpolation" to be specified on struct fields.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Fold constant not-equal expressions.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Use an unsigned variable for iteration.
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Abort on inconsistent types in write_sm4_cast().
by Alexandre Julliard April 5, 2022
by Alexandre Julliard April 5, 2022
April 5, 2022
1
0