Rémi Bernon : winegstreamer: Support the MFSampleExtension_CleanPoint sample attribute.
by Alexandre Julliard May 6, 2022
by Alexandre Julliard May 6, 2022
May 6, 2022
1
0
Anton Baskanov : winegstreamer: Support MPEG-1 audio in wg_transform.
by Alexandre Julliard May 6, 2022
by Alexandre Julliard May 6, 2022
May 6, 2022
1
0
Anton Baskanov : quartz/tests: Add tests for MPEG audio decoder sample processing.
by Alexandre Julliard May 6, 2022
by Alexandre Julliard May 6, 2022
May 6, 2022
1
0
Anton Baskanov : winegstreamer: Implement Receive() for MPEG audio decoder sink.
by Alexandre Julliard May 6, 2022
by Alexandre Julliard May 6, 2022
May 6, 2022
1
0
May 6, 2022
1
0
May 6, 2022
1
0
Anton Baskanov : winegstreamer: Create wg_transform in MPEG audio decoder.
by Alexandre Julliard May 6, 2022
by Alexandre Julliard May 6, 2022
May 6, 2022
1
0
Rémi Bernon : windows.gaming.input: Use a PROPVARIANT as async operation result.
by Alexandre Julliard May 5, 2022
by Alexandre Julliard May 5, 2022
May 5, 2022
1
0
Rémi Bernon : windows.gaming.input: Introduce a new type-pruning WineAsyncOperationCompletedHandler.
by Alexandre Julliard May 5, 2022
by Alexandre Julliard May 5, 2022
May 5, 2022
1
0
Rémi Bernon : windows.gaming.input: Split IAsyncInfo interface to a separate struct.
by Alexandre Julliard May 5, 2022
by Alexandre Julliard May 5, 2022
May 5, 2022
1
0