Alexandre Julliard : msvcrt: Unify the strncat_s() and wcsncat_s() implementations.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
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0
Ziqing Hui : d2d1/effect: Create implementation instance for the effect object.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
1
0
Nikolay Sivov : d2d1/effect: Mark custom properties as writable.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
1
0
June 27, 2022
1
0
Nikolay Sivov : d2d1/effect: Use known names for automatically added properties.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
1
0
Nikolay Sivov : d2d1/effect: Add D2D1_PROPERTY_PRECISION property.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
1
0
Nikolay Sivov : d2d1/tests: Enable effect context tests on Wine.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
1
0
June 27, 2022
1
0
Nikolay Sivov : d2d1/effect: Handle initial values for D2D1_PROPERTY_TYPE_BOOL.
by Alexandre Julliard June 27, 2022
by Alexandre Julliard June 27, 2022
June 27, 2022
1
0
June 27, 2022
1
0