Paul Gofman : opengl32/tests: Add more tests for ChoosePixelFormat().
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
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Zhiyi Zhang : uxtheme: Support parsing more scrollbar parts and states.
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
1
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Zhiyi Zhang : uxtheme: Support parsing more rebar parts and states.
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
1
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Paul Gofman : opengl32: Prioritize stencil check over depth check in wglChoosePixelFormat().
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
1
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Biswapriyo Nath : include: Add IDXGIDebug1 declaration in dxgidebug.idl.
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
1
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Henri Verbeet : wined3d: Restore the vkd3d-shader version TRACE.
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
1
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1
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1
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Henri Verbeet : vkd3d-compiler: Default to VKD3D_SHADER_SOURCE_HLSL when the source size is smaller than a uint32_t.
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
1
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Henri Verbeet : build: Add tests/vulkan_procs.h to the distribution.
by Alexandre Julliard June 22, 2022
by Alexandre Julliard June 22, 2022
June 22, 2022
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