Ziqing Hui : d2d1: Implement property parsing for RegisterEffectFromStream().
by Alexandre Julliard June 20, 2022
by Alexandre Julliard June 20, 2022
June 20, 2022
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June 20, 2022
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June 20, 2022
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Nikolay Sivov : d2d1/effect: Forward color context methods to corresponding device context.
by Alexandre Julliard June 20, 2022
by Alexandre Julliard June 20, 2022
June 20, 2022
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Brendan Shanks : ntdll: Add zero_bits parameter to virtual_map_builtin_module.
by Alexandre Julliard June 20, 2022
by Alexandre Julliard June 20, 2022
June 20, 2022
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Brendan Shanks : ntdll: Add zero_bits parameter to open_builtin_pe_file.
by Alexandre Julliard June 20, 2022
by Alexandre Julliard June 20, 2022
June 20, 2022
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Brendan Shanks : ntdll: Add zero_bits parameter to load_builtin.
by Alexandre Julliard June 20, 2022
by Alexandre Julliard June 20, 2022
June 20, 2022
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Brendan Shanks : ntdll: Add zero_bits parameter to find_builtin_dll.
by Alexandre Julliard June 20, 2022
by Alexandre Julliard June 20, 2022
June 20, 2022
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