wine-commits@list.winehq.org
August 2022
- 1 participants
- 596 discussions
Francisco Casas : vkd3d-shader/hlsl: Replace register offsets with index paths in resource loads initialization.
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
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Francisco Casas : vkd3d-shader/hlsl: Introduce hlsl_new_store_index().
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Francisco Casas : vkd3d-shader/hlsl: Introduce hlsl_new_store_component().
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Francisco Casas : vkd3d-shader/hlsl: Introduce add_load_component().
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Francisco Casas : vkd3d-shader/hlsl: Unify type minor/major size functions.
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Francisco Casas : vkd3d-shader/hlsl: Introduce add_load_index().
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Francisco Casas : vkd3d-shader/hlsl: Print index paths in dump_deref().
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Zebediah Figura : include: Add list_move_after() and list_move_before().
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Francisco Casas : vkd3d-shader/hlsl: Add input and output variables using the same function.
by Alexandre Julliard Aug. 10, 2022
by Alexandre Julliard Aug. 10, 2022
Aug. 10, 2022
1
0
Aug. 10, 2022
1
0