wine-commits@list.winehq.org
October 2023
- 1 participants
- 702 discussions
Brendan Shanks : winemac.drv: Use @autoreleasepool instead of NSAutoreleasePool.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
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Ally Sommers : server: Move getpeername() implementation from ntdll/unix.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
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Paul Gofman : ntdll: Map EDESTADDRREQ to STATUS_INVALID_CONNECTION.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
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Francisco Casas : vkd3d-shader/tpf: Use lookup table for opcode_info_from_sm4().
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
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Francisco Casas : vkd3d-shader/tpf: Don't store sm4 instruction extra bits in the opcode.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
0
Francisco Casas : vkd3d-shader/tpf: Apply mask to swizzle when swizzle type is scalar.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
0
Francisco Casas : vkd3d-shader/tpf: Don't calculate instruction size in advance.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
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Nikolay Sivov : vkd3d-shader/hlsl: Remove conditional branching when condition is a compile time constant.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
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Oct. 5, 2023
1
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Nikolay Sivov : vkd3d-shader/hlsl: Add constant folding for binary complement operator.
by Alexandre Julliard Oct. 5, 2023
by Alexandre Julliard Oct. 5, 2023
Oct. 5, 2023
1
0