wine-commits@list.winehq.org
November 2023
- 1 participants
- 989 discussions
Zebediah Figura : vkd3d-shader/ir: Normalize all I/O registers to INPUT/OUTPUT/PATCHCONST.
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
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Conor McCarthy : vkd3d-shader/spirv: Handle unsigned result in spirv_compiler_emit_ftoi().
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Support double in spirv_compiler_emit_ftoi().
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Zebediah Figura : vkd3d-shader/dxil: Do not use COLOROUT for PS outputs.
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Support double in spirv_compiler_emit_ftou().
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement the DXIL CAST instruction.
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Henri Verbeet : vkd3d: Add support for the ID3D12Resource1 interface.
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Introduce integer width cast instructions.
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Support bool logic ops in spirv_compiler_emit_alu_instruction().
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Support bitcast in spirv_compiler_emit_load_ssa_reg().
by Alexandre Julliard Nov. 9, 2023
by Alexandre Julliard Nov. 9, 2023
Nov. 9, 2023
1
0