wine-commits@list.winehq.org
March 2023
- 1 participants
- 910 discussions
Mohamad Al-Jaf : include: Add Windows.Foundation.Deferral definition.
by Alexandre Julliard March 17, 2023
by Alexandre Julliard March 17, 2023
March 17, 2023
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Hans Leidekker : adsldp/tests: Skip all remaining tests when the server is down.
by Alexandre Julliard March 17, 2023
by Alexandre Julliard March 17, 2023
March 17, 2023
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Alex Henrie : comctl32/treeview: Ignore the lParam to WM_PRINTCLIENT and add tests.
by Alexandre Julliard March 17, 2023
by Alexandre Julliard March 17, 2023
March 17, 2023
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Zebediah Figura : ddraw: Rename ddraw_surface_create_wined3d_texture() to ddraw_texture_init().
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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Henri Verbeet : wined3d: Get rid of the wined3d_shader_byte_code_format enum.
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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Henri Verbeet : wined3d: Use vkd3d-shader to disassemble shaders.
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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Zebediah Figura : ddraw: Do not return a wined3d_texture from ddraw_surface_create_wined3d_texture().
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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Paul Gofman : winex11.drv: Don't allow changing internal pixel format if conflicts with non-internal.
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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Zebediah Figura : ddraw: Move the rest of the surface desc population to ddraw_surface_create() from device_parent_texture_sub_resource_created().
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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Max Figura : wined3d: Move the WINED3D_RS_SOFTWAREVERTEXPROCESSING stub to wined3d_device_apply_stateblock.
by Alexandre Julliard March 16, 2023
by Alexandre Julliard March 16, 2023
March 16, 2023
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