wine-commits@list.winehq.org
April 2023
- 1 participants
- 817 discussions
Zebediah Figura : vkd3d-shader/hlsl: Rename the "type" field of struct hlsl_type to "class".
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
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Nikolay Sivov : vkd3d-shader/hlsl: Improve handling of builtin alias type "vector".
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Improve handling of builtin alias type "matrix".
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
1
0
Conor McCarthy : vkd3d-shader/trace: Trace the normalised instruction array after tracing the input.
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Remove the hull shader phase array.
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Declare the phase SPIR-V function in spirv_compiler_enter_shader_phase().
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
1
0
Conor McCarthy : vkd3d-shader/ir: Merge all shader IR fork and join phases into a single phase.
by Alexandre Julliard April 3, 2023
by Alexandre Julliard April 3, 2023
April 3, 2023
1
0