Paul Gofman : crypt32: Do not create persistent container in CRYPT_CreateKeyProv().
by Alexandre Julliard June 21, 2023
by Alexandre Julliard June 21, 2023
June 21, 2023
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Giovanni Mascellani : dxgi: Do not destroy D3D12 resources unless requested.
by Alexandre Julliard June 21, 2023
by Alexandre Julliard June 21, 2023
June 21, 2023
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Giovanni Mascellani : dxgi: Only create D3D12 resources when necessary.
by Alexandre Julliard June 21, 2023
by Alexandre Julliard June 21, 2023
June 21, 2023
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Giovanni Mascellani : dxgi: Do not uselessly pass queue_family_index around.
by Alexandre Julliard June 21, 2023
by Alexandre Julliard June 21, 2023
June 21, 2023
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Giovanni Mascellani : dxgi: Remove now-useless function d3d12_swapchain_create_buffers().
by Alexandre Julliard June 21, 2023
by Alexandre Julliard June 21, 2023
June 21, 2023
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Alexandre Julliard : wow64: Map a copy of ntdll to build the syscall table.
by Alexandre Julliard June 21, 2023
by Alexandre Julliard June 21, 2023
June 21, 2023
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June 20, 2023
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Alex Henrie : sane: Fix use after free in create_item (scan-build).
by Alexandre Julliard June 20, 2023
by Alexandre Julliard June 20, 2023
June 20, 2023
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