Davide Beatrici : winealsa: Use mmdevapi's AudioClient's GetDevicePeriod, GetMixFormat, IsFormatSupported.
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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Davide Beatrici : winepulse: Move AudioClient's GetDevicePeriod, GetMixFormat, IsFormatSupported into mmdevapi.
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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June 8, 2023
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Francisco Casas : vkd3d-shader/hlsl: Fold redundant casts again after lower narrowing casts.
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_bit_and().
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_bit_or().
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Return an hlsl_ir_node pointer from hlsl_new_constant().
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
1
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Zebediah Figura : vkd3d-shader/hlsl: Pass a hlsl_constant_value pointer to hlsl_new_constant().
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
1
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Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_bit_xor().
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Only read used coordinates in encode_texel_offset_as_aoffimmi().
by Alexandre Julliard June 8, 2023
by Alexandre Julliard June 8, 2023
June 8, 2023
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