Sven Baars : wow64win: Always use NtUserSetWindowLongPtr() for GWLP_HINSTANCE and GWLP_WNDPROC.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Giovanni Mascellani : dxgi: Acquire and release the Vulkan queue inside d3d12_swapchain_queue_present().
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Giovanni Mascellani : dxgi: Do not allow vkd3d_acquire_vk_queue() to fail.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Giovanni Mascellani : dxgi: Introduce a worker thread for the D3D12 swapchain.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Giovanni Mascellani : dxgi: Move presentation to the worker thread.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Giovanni Mascellani : dxgi: Move buffer resizing to the worker thread.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Giovanni Mascellani : dxgi: Remove the worker event, which is now useless.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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Hans Lehnert : wininet: Handle http headers correctly when length is 0.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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July 13, 2023
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Alexandre Julliard : configure: Always disable winegstreamer if gst/gst.h is broken.
by Alexandre Julliard July 13, 2023
by Alexandre Julliard July 13, 2023
July 13, 2023
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