wine-commits@list.winehq.org
August 2023
- 1 participants
- 667 discussions
Zebediah Figura : wined3d: Move struct wined3d_buffer_gl to wined3d_gl.h.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Zebediah Figura : wined3d: Move struct wined3d_texture_gl to wined3d_gl.h.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Zebediah Figura : wined3d: Move struct wined3d_sampler_gl to wined3d_gl.h.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Zebediah Figura : wined3d: Move struct wined3d_rendertarget_view_gl to wined3d_gl.h.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Zebediah Figura : wined3d: Move struct fbo_entry to wined3d_gl.h.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Francisco Casas : vkd3d-shader/tpf: Avoid reading constant value components beyond type's width (Valgrind).
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Conor McCarthy : vkd3d: Do not flush descriptor heaps stored in the command list when the array size is exceeded.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Aug. 24, 2023
1
0
Nikolay Sivov : tests: Add some tests for "if" statement attributes.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Parse "if" statement attributes.
by Alexandre Julliard Aug. 24, 2023
by Alexandre Julliard Aug. 24, 2023
Aug. 24, 2023
1
0