wine-commits@list.winehq.org
October 2024
- 1 participants
- 256 discussions
[Git][wine/vkd3d][master] 7 commits: vkd3d-shader: Keep track of whether programs have normalised I/O.
by Henri Verbeet (@hverbeet) Oct. 17, 2024
by Henri Verbeet (@hverbeet) Oct. 17, 2024
Oct. 17, 2024
1
0
[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/fx: Add support for tracing annotations.
by Henri Verbeet (@hverbeet) Oct. 17, 2024
by Henri Verbeet (@hverbeet) Oct. 17, 2024
Oct. 17, 2024
1
0
[Git][wine/vkd3d][master] 5 commits: ci: Remove the tart username and password environment variables.
by Henri Verbeet (@hverbeet) Oct. 17, 2024
by Henri Verbeet (@hverbeet) Oct. 17, 2024
Oct. 17, 2024
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Factor out an initialize_var() helper.
by Henri Verbeet (@hverbeet) Oct. 17, 2024
by Henri Verbeet (@hverbeet) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/d3dbc: Make signature masks contiguous.
by Henri Verbeet (@hverbeet) Oct. 17, 2024
by Henri Verbeet (@hverbeet) Oct. 17, 2024
Oct. 17, 2024
1
0
[Git][wine/vkd3d][master] 10 commits: tests/d3d12: Test buffer and texture SRVs in test_unbounded_resource_arrays().
by Henri Verbeet (@hverbeet) Oct. 17, 2024
by Henri Verbeet (@hverbeet) Oct. 17, 2024
Oct. 17, 2024
1
0
[Git][wine/wine][master] 7 commits: winetest: Add printf attributes to strmake.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/wine][master] 3 commits: d3dx9: Do not use WIC to detect image file format.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
0
[Git][wine/wine][master] comctl32: Implement WM_GETOBJECT for buttons.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
0
[Git][wine/wine][master] win32u: Avoid crashing when creating a new layered window surface.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
0
[Git][wine/wine][master] win32u: Use parent-relative coordinates for old window rectangles.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/wine][master] winex11: Properly handle minimized windows in update_net_wm_fullscreen_monitors().
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
0
[Git][wine/wine][master] 4 commits: widl: Use plain inline instead of defining a macro.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/wine][master] 6 commits: winex11: Only enter the CS to get a reference on the data object.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
0
[Git][wine/wine][master] windowscodecs: Implement 48bppRGB -> 64bppRGBA conversion.
by Alexandre Julliard (@julliard) Oct. 16, 2024
by Alexandre Julliard (@julliard) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/vkd3d][master] ci: Use the macOS image from the master vkd3d repository.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
0
[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/ir: Validate SV_TessFactor signature elements for quad domains.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/tpf: Write hull shader declarations.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/d3dbc: Avoid D3DXSHADER_CONSTANTTABLE.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/vkd3d][master] 2 commits: tests: Test struct single inheritance.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/d3dbc: Remove the "hlsl_" prefix from external functions.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/vkd3d][master] 2 commits: tests: Test interstage signature optimizations.
by Henri Verbeet (@hverbeet) Oct. 16, 2024
by Henri Verbeet (@hverbeet) Oct. 16, 2024
Oct. 16, 2024
1
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[Git][wine/wine][master] conhost: Start input thread for GetNumberOfConsoleInputEvents.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/wine][master] advapi32: Don't trace password in CreateProcessWithLogonW stub.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/wine][master] 3 commits: winex11: Pass window_rects structs parameters to move_window_bits.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/wine][master] 3 commits: libs: Import the Capstone library version 5.0.3.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/wine][master] 6 commits: winex11: Move the XDND IDataObject implementation around.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/wine][master] explorer: Support the NoDesktop registry setting.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/wine][master] winebus: Allow any free device index to be reused immediately.
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
0
[Git][wine/wine][master] 5 commits: dplayx/tests: Use DPENUMPLAYERS_LOCAL and DPENUMPLAYERS_REMOTE to check player...
by Alexandre Julliard (@julliard) Oct. 15, 2024
by Alexandre Julliard (@julliard) Oct. 15, 2024
Oct. 15, 2024
1
0
[Git][wine/vkd3d][master] tests/shader-runner: Make geometry shaders optional.
by Henri Verbeet (@hverbeet) Oct. 15, 2024
by Henri Verbeet (@hverbeet) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/ir: Validate the input control point count.
by Henri Verbeet (@hverbeet) Oct. 15, 2024
by Henri Verbeet (@hverbeet) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/vkd3d][master] 2 commits: tests: Add a basic shader model 6 interface packing test as well.
by Henri Verbeet (@hverbeet) Oct. 15, 2024
by Henri Verbeet (@hverbeet) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/tpf: Write sysval semantic consistently.
by Henri Verbeet (@hverbeet) Oct. 15, 2024
by Henri Verbeet (@hverbeet) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Implement the modf() intrinsic.
by Henri Verbeet (@hverbeet) Oct. 15, 2024
by Henri Verbeet (@hverbeet) Oct. 15, 2024
Oct. 15, 2024
1
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/hlsl: Introduce process_entry_function() helper.
by Henri Verbeet (@hverbeet) Oct. 15, 2024
by Henri Verbeet (@hverbeet) Oct. 15, 2024
Oct. 15, 2024
1
0
[Git][wine/wine][master] 6 commits: dplayx: Keep track of the connection status in bConnectionOpen.
by Alexandre Julliard (@julliard) Oct. 14, 2024
by Alexandre Julliard (@julliard) Oct. 14, 2024
Oct. 14, 2024
1
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[Git][wine/wine][master] mshtml: Make sure disp_invoke is called before locking the document mode.
by Alexandre Julliard (@julliard) Oct. 14, 2024
by Alexandre Julliard (@julliard) Oct. 14, 2024
Oct. 14, 2024
1
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[Git][wine/wine][master] musl: Fix limiting the float precision in intermediates.
by Alexandre Julliard (@julliard) Oct. 14, 2024
by Alexandre Julliard (@julliard) Oct. 14, 2024
Oct. 14, 2024
1
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[Git][wine/wine][master] winedmo: Check and guard libavcodec/bsf.h inclusion.
by Alexandre Julliard (@julliard) Oct. 14, 2024
by Alexandre Julliard (@julliard) Oct. 14, 2024
Oct. 14, 2024
1
0
[Git][wine/wine][master] 5 commits: d3dx9/tests: Add more DDS pixel format tests.
by Alexandre Julliard (@julliard) Oct. 14, 2024
by Alexandre Julliard (@julliard) Oct. 14, 2024
Oct. 14, 2024
1
0
[Git][wine/wine][master] 7 commits: faudio: Import upstream release 24.10.
by Alexandre Julliard (@julliard) Oct. 14, 2024
by Alexandre Julliard (@julliard) Oct. 14, 2024
Oct. 14, 2024
1
0
[Git][wine/vkd3d][master] build: Actually run interface-packing.shader_test and tessellation-patch-vars.shader_test.
by Henri Verbeet (@hverbeet) Oct. 14, 2024
by Henri Verbeet (@hverbeet) Oct. 14, 2024
Oct. 14, 2024
1
0
[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/ir: Validate the allowed signatures and stages for SV_Position.
by Henri Verbeet (@hverbeet) Oct. 14, 2024
by Henri Verbeet (@hverbeet) Oct. 14, 2024
Oct. 14, 2024
1
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[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/ir: Introduce a helper for validating TEMP registers.
by Henri Verbeet (@hverbeet) Oct. 14, 2024
by Henri Verbeet (@hverbeet) Oct. 14, 2024
Oct. 14, 2024
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/fx: Introduce a parser/disassembler.
by Henri Verbeet (@hverbeet) Oct. 14, 2024
by Henri Verbeet (@hverbeet) Oct. 14, 2024
Oct. 14, 2024
1
0
[Git][wine/wine][master] 2 commits: comdlg32: Fix buffer overflow when current_filter is longer than MAX_PATH.
by Alexandre Julliard (@julliard) Oct. 11, 2024
by Alexandre Julliard (@julliard) Oct. 11, 2024
Oct. 11, 2024
1
0
[Git][wine/wine][master] win32u: Notify the drivers of destroyed windows on thread detach.
by Alexandre Julliard (@julliard) Oct. 11, 2024
by Alexandre Julliard (@julliard) Oct. 11, 2024
Oct. 11, 2024
1
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[Git][wine/wine][master] msvcrt: Initialize locale data in new threads.
by Alexandre Julliard (@julliard) Oct. 11, 2024
by Alexandre Julliard (@julliard) Oct. 11, 2024
Oct. 11, 2024
1
0
[Git][wine/wine][master] dplayx/tests: Correct Enum tests.
by Alexandre Julliard (@julliard) Oct. 11, 2024
by Alexandre Julliard (@julliard) Oct. 11, 2024
Oct. 11, 2024
1
0
[Git][wine/wine][master] msvcp90/tests: Add tests for int in num_put.
by Alexandre Julliard (@julliard) Oct. 11, 2024
by Alexandre Julliard (@julliard) Oct. 11, 2024
Oct. 11, 2024
1
0
[Git][wine/wine][master] 6 commits: jscript: Allow ES5 keywords as identifiers in variable declarations.
by Alexandre Julliard (@julliard) Oct. 10, 2024
by Alexandre Julliard (@julliard) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/wine][master] 6 commits: ntdll/tests: Add more tests for printf format.
by Alexandre Julliard (@julliard) Oct. 10, 2024
by Alexandre Julliard (@julliard) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/wine][master] 3 commits: user32/tests: Add tests for QueryDisplayConfig( QDC_VIRTUAL_MODE_AWARE ).
by Alexandre Julliard (@julliard) Oct. 10, 2024
by Alexandre Julliard (@julliard) Oct. 10, 2024
Oct. 10, 2024
1
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[Git][wine/wine][master] 3 commits: win32u: Pass a rect to SetIMECompositionWindowPos.
by Alexandre Julliard (@julliard) Oct. 10, 2024
by Alexandre Julliard (@julliard) Oct. 10, 2024
Oct. 10, 2024
1
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[Git][wine/wine][master] mlang: Check handle validity in IMLangFontLink_GetFontCodePages.
by Alexandre Julliard (@julliard) Oct. 10, 2024
by Alexandre Julliard (@julliard) Oct. 10, 2024
Oct. 10, 2024
1
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[Git][wine/wine][master] 5 commits: dplayx/tests: Wait for Open() to finish when forward request is not expected.
by Alexandre Julliard (@julliard) Oct. 10, 2024
by Alexandre Julliard (@julliard) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/spirv: Always write the point size in vertex shaders.
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/ir: Disallow INPUT registers in destination parameters.
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/ir: Remove VKD3DSIH_DCL_UAV_TYPED instructions.
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Do not search for signature elements using a scalar write mask.
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/vkd3d][master] 7 commits: vkd3d-shader/ir: Do not emit an instruction number before starting validating instructions.
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/vkd3d][master] tests: Only destroy the device if the context has one in vulkan_test_context_destroy().
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/msl: Generate shader descriptor structure declarations.
by Henri Verbeet (@hverbeet) Oct. 10, 2024
by Henri Verbeet (@hverbeet) Oct. 10, 2024
Oct. 10, 2024
1
0
[Git][wine/wine][master] 6 commits: d3dx9: Add support for D3DFMT_V16U16.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] bluetoothapis/tests: Redefine SDP type descriptor constants to compile with older GCC versions.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
0
[Git][wine/wine][master] 3 commits: dbghelp: Protect against buffer overflow in traces.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] 3 commits: msvcp90/tests: Add tests for string length.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] 5 commits: winemac: Stop mapping toplevel window rects to parent window.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
0
[Git][wine/wine][master] 6 commits: dplayx: Free message header on error path in DP_MSG_SendRequestPlayerId().
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] 4 commits: propsys/tests: Add tests for PropVariantToVariant.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] 3 commits: riched20/tests: Test that ScrollWindowEx and GetClientRect are only called...
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] gdiplus: Add support for EmfPlusRecordTypeSetRenderingOrigin record playback.
by Alexandre Julliard (@julliard) Oct. 9, 2024
by Alexandre Julliard (@julliard) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/spirv: Write spirv_compiler_emit_variable() in terms of...
by Henri Verbeet (@hverbeet) Oct. 9, 2024
by Henri Verbeet (@hverbeet) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: vkd3d-shader/glsl: Implement support for VKD3D_SHADER_COMPONENT_INT inputs.
by Henri Verbeet (@hverbeet) Oct. 9, 2024
by Henri Verbeet (@hverbeet) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader: Ignore the patch constant signature when it doesn't make sense.
by Henri Verbeet (@hverbeet) Oct. 9, 2024
by Henri Verbeet (@hverbeet) Oct. 9, 2024
Oct. 9, 2024
1
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[Git][wine/wine][master] wininet: Validate pointers in InternetReadFile().
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] include: Add windows.ui.notifications.idl.
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] 2 commits: gitlab: Add a daily sast build.
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] include: Fix base class of ICompositorInterop interface.
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] 4 commits: wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state().
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] win32u: Add winevulkan/driver entry points to sync surfaces with the host.
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] win32u: Use an internal message for XIM IME notifications.
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] mmdevapi: Fix buffer overflow in pulse_set_sample_rate.
by Alexandre Julliard (@julliard) Oct. 8, 2024
by Alexandre Julliard (@julliard) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
by Henri Verbeet (@hverbeet) Oct. 8, 2024
by Henri Verbeet (@hverbeet) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/d3d-asm: Rename vkd3d_shader_trace() to vsir_program_trace().
by Henri Verbeet (@hverbeet) Oct. 8, 2024
by Henri Verbeet (@hverbeet) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/dxil: Emit double arithmetic operations when appropriate.
by Henri Verbeet (@hverbeet) Oct. 8, 2024
by Henri Verbeet (@hverbeet) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Store the thread group size in struct vsir_program.
by Henri Verbeet (@hverbeet) Oct. 8, 2024
by Henri Verbeet (@hverbeet) Oct. 8, 2024
Oct. 8, 2024
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: Handle SV_POSITION inputs in fragment shaders.
by Henri Verbeet (@hverbeet) Oct. 8, 2024
by Henri Verbeet (@hverbeet) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/vkd3d][master] 4 commits: tests: Move the dxc compilation helpers to utils.h.
by Henri Verbeet (@hverbeet) Oct. 8, 2024
by Henri Verbeet (@hverbeet) Oct. 8, 2024
Oct. 8, 2024
1
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[Git][wine/wine][master] include: Add windows.security.authorization.appcapabilityaccess.idl.
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
1
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[Git][wine/wine][master] include: Add windows.data.xml.dom.idl.
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
1
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[Git][wine/wine][master] gdiplus: Assign box height when bounding box height is larger.
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
1
0
[Git][wine/wine][master] 8 commits: d3dx9: Add pixel_format_desc type checking helper functions.
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
1
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[Git][wine/wine][master] gitlab: Add support for static analysis using Clang.
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
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[Git][wine/wine][master] msiexec: Remove quotes from all filenames.
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
1
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[Git][wine/wine][master] 5 commits: dplayx: Use DP_CreatePlayer() in DP_SecureOpen().
by Alexandre Julliard (@julliard) Oct. 7, 2024
by Alexandre Julliard (@julliard) Oct. 7, 2024
Oct. 7, 2024
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0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/ir: Remove an unnecessary typecast in...
by Henri Verbeet (@hverbeet) Oct. 7, 2024
by Henri Verbeet (@hverbeet) Oct. 7, 2024
Oct. 7, 2024
1
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[Git][wine/vkd3d][master] tests/shader-runner: Print the WARP driver version.
by Henri Verbeet (@hverbeet) Oct. 7, 2024
by Henri Verbeet (@hverbeet) Oct. 7, 2024
Oct. 7, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Introduce an add_explicit_conversion() helper.
by Henri Verbeet (@hverbeet) Oct. 7, 2024
by Henri Verbeet (@hverbeet) Oct. 7, 2024
Oct. 7, 2024
1
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