wine-commits@list.winehq.org
October 2024
- 1 participants
- 256 discussions
[Git][wine/wine][master] 4 commits: d3dx9: Introduce d3dx_pixel_format_id enumeration.
by Alexandre Julliard (@julliard) Oct. 31, 2024
by Alexandre Julliard (@julliard) Oct. 31, 2024
Oct. 31, 2024
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[Git][wine/wine][master] 2 commits: wmilib.sys: Add stub DLL.
by Alexandre Julliard (@julliard) Oct. 31, 2024
by Alexandre Julliard (@julliard) Oct. 31, 2024
Oct. 31, 2024
1
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[Git][wine/wine][master] 7 commits: dataexchange: Add initial dll.
by Alexandre Julliard (@julliard) Oct. 31, 2024
by Alexandre Julliard (@julliard) Oct. 31, 2024
Oct. 31, 2024
1
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[Git][wine/wine][master] 4 commits: win32u: Normalize inverted rectangles in dibdrv_RoundRect().
by Alexandre Julliard (@julliard) Oct. 31, 2024
by Alexandre Julliard (@julliard) Oct. 31, 2024
Oct. 31, 2024
1
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Print "(none)" for an empty caps list in trace_shader_caps().
by Henri Verbeet (@hverbeet) Oct. 31, 2024
by Henri Verbeet (@hverbeet) Oct. 31, 2024
Oct. 31, 2024
1
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[Git][wine/wine][master] include: Move ISAXXMLFilter interface to after base ISAXXMLReader.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] 3 commits: include: Add windows.applicationmodel.datatransfer.dragdrop.idl.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] 2 commits: gdiplus: Add GdipCreateEffect implementation.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] 7 commits: include: Add wcscat_s C++ wrapper definitions.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] 5 commits: dplayx: Queue DPSYS_CREATEPLAYERORGROUP on player creation.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] 3 commits: include: Add DBGUID_DBSQL define.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] server: Sync cursor position on window position change.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/fx: Implement parsing shader objects.
by Henri Verbeet (@hverbeet) Oct. 29, 2024
by Henri Verbeet (@hverbeet) Oct. 29, 2024
Oct. 29, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d: Initialize vk_extensions in vk_init_device_caps().
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] tests/shader_runner: Set "properties2.sType" in get_physical_device_info() in the Vulkan runner.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Handle render target sizes other than 640x480.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Use a more compact way to store object method configurations.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] 6 commits: tests: Use the appropriate RTV format in bitwise.shader_test.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] 9 commits: tests/shader_runner: Store shader caps using an array.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Handle error expressions in conditions.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] tests: Consider LOD miscalculation a todo rather than a driver bug.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/wine][master] 4 commits: include: Add rstscr.idl.
by Alexandre Julliard (@julliard) Oct. 25, 2024
by Alexandre Julliard (@julliard) Oct. 25, 2024
Oct. 25, 2024
1
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[Git][wine/wine][master] 8 commits: include: Add __pctype_func declaration.
by Alexandre Julliard (@julliard) Oct. 25, 2024
by Alexandre Julliard (@julliard) Oct. 25, 2024
Oct. 25, 2024
1
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[Git][wine/wine][master] 5 commits: win32u: Introduce a NTGDI_RGN_MONITOR_DPI flag for NtGdiGetRandomRgn.
by Alexandre Julliard (@julliard) Oct. 25, 2024
by Alexandre Julliard (@julliard) Oct. 25, 2024
Oct. 25, 2024
1
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[Git][wine/wine][master] include: Use __attribute__ in preference to __declspec.
by Alexandre Julliard (@julliard) Oct. 25, 2024
by Alexandre Julliard (@julliard) Oct. 25, 2024
Oct. 25, 2024
1
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[Git][wine/wine][master] 2 commits: msvcrt/tests: Add tests for locale information.
by Alexandre Julliard (@julliard) Oct. 24, 2024
by Alexandre Julliard (@julliard) Oct. 24, 2024
Oct. 24, 2024
1
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[Git][wine/wine][master] 7 commits: winex11: Track WM_STATE window property requests and updates.
by Alexandre Julliard (@julliard) Oct. 24, 2024
by Alexandre Julliard (@julliard) Oct. 24, 2024
Oct. 24, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Handle SV_GroupIndex.
by Henri Verbeet (@hverbeet) Oct. 24, 2024
by Henri Verbeet (@hverbeet) Oct. 24, 2024
Oct. 24, 2024
1
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[Git][wine/vkd3d][master] tests/shader_runner: Print the test context in fatal_error().
by Henri Verbeet (@hverbeet) Oct. 24, 2024
by Henri Verbeet (@hverbeet) Oct. 24, 2024
Oct. 24, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: Implement VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL.
by Henri Verbeet (@hverbeet) Oct. 24, 2024
by Henri Verbeet (@hverbeet) Oct. 24, 2024
Oct. 24, 2024
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Store the thread group size in the vsir program.
by Henri Verbeet (@hverbeet) Oct. 24, 2024
by Henri Verbeet (@hverbeet) Oct. 24, 2024
Oct. 24, 2024
1
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[Git][wine/wine-staging][master] Rebase against 83febc6b55cf9e7f97299e391771b9ad0d1f1ceb.
by Alistair Leslie-Hughes (@alesliehughes) Oct. 23, 2024
by Alistair Leslie-Hughes (@alesliehughes) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine][master] 5 commits: win32u: Clear display device before refreshing the registry cache.
by Alexandre Julliard (@julliard) Oct. 23, 2024
by Alexandre Julliard (@julliard) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine][master] wintypes/tests: Add tests for RoResolveNamespace().
by Alexandre Julliard (@julliard) Oct. 23, 2024
by Alexandre Julliard (@julliard) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine][master] 3 commits: opengl32: Cache downloaded files in make_opengl.
by Alexandre Julliard (@julliard) Oct. 23, 2024
by Alexandre Julliard (@julliard) Oct. 23, 2024
Oct. 23, 2024
1
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Oct. 23, 2024
1
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[Git][wine/wine][master] 6 commits: ntdll: Introduce a separate per-thread object for internal completion waits.
by Alexandre Julliard (@julliard) Oct. 23, 2024
by Alexandre Julliard (@julliard) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine][master] include: Add windows.applicationmodel.datatransfer.idl.
by Alexandre Julliard (@julliard) Oct. 23, 2024
by Alexandre Julliard (@julliard) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine][master] 5 commits: winex11: Set configure_serial when resizing on display mode change.
by Alexandre Julliard (@julliard) Oct. 23, 2024
by Alexandre Julliard (@julliard) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine-staging][master] 2 commits: Rebase against 2bca8cb236b7d4d5f4e0e35d6fcad6a1d8a2c5e3.
by Alistair Leslie-Hughes (@alesliehughes) Oct. 23, 2024
by Alistair Leslie-Hughes (@alesliehughes) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader: Do not dump the target shader if compilation failed.
by Henri Verbeet (@hverbeet) Oct. 23, 2024
by Henri Verbeet (@hverbeet) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d: Introduce an enumerant for the mutable descriptor set.
by Henri Verbeet (@hverbeet) Oct. 23, 2024
by Henri Verbeet (@hverbeet) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader: Factor out a vsir_parse() helper.
by Henri Verbeet (@hverbeet) Oct. 23, 2024
by Henri Verbeet (@hverbeet) Oct. 23, 2024
Oct. 23, 2024
1
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[Git][wine/wine][master] 2 commits: gdiplus: Add GdipGetEffectParameterSize stub and fix GdipDeleteEffect.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] winegstreamer: Split large WMA samples.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] 2 commits: capstone: Allow callers to specify their memory allocators.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] ole32: Fixed copy paste error with OFFSET_PS_MTIMEHIGH in UpdateRawDirEntry.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] 2 commits: msvcrt/tests: Test toupper() with DBCS.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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