wine-commits@list.winehq.org
October 2024
- 1 participants
- 256 discussions
[Git][wine/wine][master] d3dx9/tests: Disable test sometimes crashing on Windows.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
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[Git][wine/wine][master] 3 commits: winemac: Merge DND structures and rename constants / functions.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] 9 commits: include: Add Windows.Foundation.PropertyValue runtime class.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] winex11: Avoid processing RRNotify events in xrandr14_get_id.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] winecrt0: Use version 2 of CHPE metadata.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] ntdll: Implement NtWow64QueryInformationProcess64.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] 2 commits: comdlg32/tests: Fix compilation for gcc 4.7.
by Alexandre Julliard (@julliard) Oct. 22, 2024
by Alexandre Julliard (@julliard) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] vkd3d: Zero the pipeline state UAV counter view array when the state is invalidated. (Valgrind)
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Store the global flags in struct vsir_program.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: Implement VKD3DSIH_LD_UAV_TYPED.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] 6 commits: tests: Compute the correct value for condition conjunctions.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Implement the f32tof16() intrinsic.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Support discard for SM1.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] 9 commits: tests: Add signature reflection test with structs.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Allow controlling point sprite through a parameter.
by Henri Verbeet (@hverbeet) Oct. 22, 2024
by Henri Verbeet (@hverbeet) Oct. 22, 2024
Oct. 22, 2024
1
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[Git][wine/wine][master] 7 commits: msvcrt/tests: Test tolower() with DBCS.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] 3 commits: windows.gaming.input: Invoke event handlers outside of the critical section.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] 8 commits: winex11: Introduce a new struct host_window for host-only windows.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] win32u: Do not adjust old valid rect when moving child window bits.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] include: Add new property keys in propkey.h.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] 2 commits: midiseq: Reduce race window when closing sequencer.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] 2 commits: winetest: Remove strmake() len argument for consistency with other modules.
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine][master] 5 commits: dplayx: Inline logic from CreatePlayer() functions into DP_IF_CreatePlayer().
by Alexandre Julliard (@julliard) Oct. 21, 2024
by Alexandre Julliard (@julliard) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/fx: Implement parsing groups and techniques.
by Henri Verbeet (@hverbeet) Oct. 21, 2024
by Henri Verbeet (@hverbeet) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d/device: Trace which descriptor heap implementation is being used.
by Henri Verbeet (@hverbeet) Oct. 21, 2024
by Henri Verbeet (@hverbeet) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Represent the normalisation level with an enumeration.
by Henri Verbeet (@hverbeet) Oct. 21, 2024
by Henri Verbeet (@hverbeet) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/vkd3d][master] 3 commits: tests: Mark a sampling test as buggy on llvmpipe.
by Henri Verbeet (@hverbeet) Oct. 21, 2024
by Henri Verbeet (@hverbeet) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/vkd3d][master] 8 commits: vkd3d-utils: Implement version reflection.
by Henri Verbeet (@hverbeet) Oct. 21, 2024
by Henri Verbeet (@hverbeet) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/vkd3d][master] vkd3d: Allow overriding the device capabilities.
by Henri Verbeet (@hverbeet) Oct. 21, 2024
by Henri Verbeet (@hverbeet) Oct. 21, 2024
Oct. 21, 2024
1
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[Git][wine/wine-staging][master] 2 commits: Rebase against 3a6e9365336304b4d7eb4d66aef959f67361cc1f.
by Alistair Leslie-Hughes (@alesliehughes) Oct. 18, 2024
by Alistair Leslie-Hughes (@alesliehughes) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine-staging] Pushed new tag v9.20
by Alistair Leslie-Hughes (@alesliehughes) Oct. 18, 2024
by Alistair Leslie-Hughes (@alesliehughes) Oct. 18, 2024
Oct. 18, 2024
1
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Oct. 18, 2024
1
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Oct. 18, 2024
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[Git][wine/wine][master] 6 commits: d3dx9/tests: Remove now unused arguments from check_tga_image_info().
by Alexandre Julliard (@julliard) Oct. 18, 2024
by Alexandre Julliard (@julliard) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine][master] user32/tests: Flush events after test_SetForegroundWindow.
by Alexandre Julliard (@julliard) Oct. 18, 2024
by Alexandre Julliard (@julliard) Oct. 18, 2024
Oct. 18, 2024
1
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Oct. 18, 2024
1
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[Git][wine/wine][master] wow64: Add missing ThreadIdealProcessorEx class.
by Alexandre Julliard (@julliard) Oct. 18, 2024
by Alexandre Julliard (@julliard) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine][master] 2 commits: win32u: Allocate the whole max_points for the top_points array.
by Alexandre Julliard (@julliard) Oct. 18, 2024
by Alexandre Julliard (@julliard) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine][master] 4 commits: gitlab: Update generated files for static analysis.
by Alexandre Julliard (@julliard) Oct. 18, 2024
by Alexandre Julliard (@julliard) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine][master] 6 commits: win32u: Introduce a new NtUserDragDropCall message call.
by Alexandre Julliard (@julliard) Oct. 18, 2024
by Alexandre Julliard (@julliard) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine-staging][master] 4 commits: Drop gdi32-rotation patchset
by Alistair Leslie-Hughes (@alesliehughes) Oct. 18, 2024
by Alistair Leslie-Hughes (@alesliehughes) Oct. 18, 2024
Oct. 18, 2024
1
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[Git][wine/wine][master] ntdll: Add a stub implementation of NtQueryInformationThread(ThreadIdealProcessorEx).
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] findstr: Fix codepage passed to WideCharToMultiByte().
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] 3 commits: include: Add IUISettings4 definition in windows.ui.viewmanagement.idl.
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] 4 commits: ddraw/tests: Fix texture interface IID in test_multiple_devices() for ddraw1.
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] 2 commits: makefiles: Use llvm-strip in MSVC mode.
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] winegstreamer: Use wmaversion = 4 for MFAudioFormat_WMAudio_Lossless.
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] 5 commits: winex11: Keep the target window on the data object.
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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[Git][wine/wine][master] xml2: Import upstream release 2.12.8.
by Alexandre Julliard (@julliard) Oct. 17, 2024
by Alexandre Julliard (@julliard) Oct. 17, 2024
Oct. 17, 2024
1
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