wine-commits@list.winehq.org
March 2024
- 1 participants
- 775 discussions
Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_src_param().
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_tessellator_output_primitive().
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_tessellator_domain().
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
1
0
Henri Verbeet : vkd3d-shader/glsl: Keep track of the current indentation level.
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
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Giovanni Mascellani : vkd3d-shader/ir: Use type "unused" for labels.
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
1
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Do not dump a register's type if it's unused.
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
1
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Conor McCarthy : vkd3d-shader/spirv: Use dst register data type in spirv_compiler_emit_imad().
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
1
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Nikolay Sivov : vkd3d-shader/fx: Populate global variables list during context initialization.
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
1
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March 18, 2024
1
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Nikolay Sivov : vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
by Alexandre Julliard March 18, 2024
by Alexandre Julliard March 18, 2024
March 18, 2024
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0