wine-commits@list.winehq.org
April 2024
- 1 participants
- 590 discussions
Giovanni Mascellani : vkd3d-shader/ir: Materialize SSAs in each function of a hull shader.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
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Giovanni Mascellani : vkd3d-shader/ir: Structurize each function of a hull shader.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Zebediah Figura : vkd3d-shader/hlsl: Make HLSL_TYPE_TECHNIQUE into a separate class.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Zebediah Figura : vkd3d-shader/hlsl: Make HLSL_TYPE_PASS into a separate class.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Giovanni Mascellani : vkd3d-shader/ir: Skip invalid blocks when materializing undominated SSAs.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Conor McCarthy : tests/hlsl: Add tests for texture UAV signed atomics.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Conor McCarthy : tests/hlsl: Add a test for a structured UAV scalar store.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Conor McCarthy : tests/hlsl: Add a test for UAV InterlockedExchange().
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Conor McCarthy : tests/hlsl: Add tests for texture UAV atomics.
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0
Conor McCarthy : tests/hlsl: Add tests for min() and integer max().
by Alexandre Julliard April 23, 2024
by Alexandre Julliard April 23, 2024
April 23, 2024
1
0