wine-commits@list.winehq.org
April 2024
- 1 participants
- 590 discussions
Giovanni Mascellani : vkd3d-shader/ir: Only emit launchers when needed.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
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Giovanni Mascellani : vkd3d-shader/ir: Swap selection branches if the if branch is empty.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
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0
April 16, 2024
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Conor McCarthy : vkd3d-shader/ir: Validate tessellation declarations.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
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Conor McCarthy : vkd3d-shader/dxil: Load domain shader properties.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
1
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic PrimitiveID.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
1
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Conor McCarthy : vkd3d-shader/dxil: Load hull shader properties.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
1
0
Vijay Kiran Kamuju : ntdll/tests: Add NtQueryInformationProcess(ProcessQuotaLimits) tests.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
1
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Alfred Agrell : winegstreamer: Reduce CLSID_decodebin_parser merit, so the MPEG splitter is chosen instead for MPEGs.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
1
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Alfred Agrell : winegstreamer: Use decodebin instead of wavparse.
by Alexandre Julliard April 16, 2024
by Alexandre Julliard April 16, 2024
April 16, 2024
1
0