Rémi Bernon : win32u: Flush window surface when it is fully unlocked.
by Alexandre Julliard May 28, 2024
by Alexandre Julliard May 28, 2024
May 28, 2024
1
0
Rémi Bernon : wineandroid: Fix NtUserSendHardwareInput parameter order.
by Alexandre Julliard May 28, 2024
by Alexandre Julliard May 28, 2024
May 28, 2024
1
0
May 28, 2024
1
0
Krzysztof Bogacki : win32u: Remove unused variable from add_vulkan_only_gpus.
by Alexandre Julliard May 28, 2024
by Alexandre Julliard May 28, 2024
May 28, 2024
1
0
Krzysztof Bogacki : win32u: Log Vulkan GPU's PCI IDs when matching against them.
by Alexandre Julliard May 28, 2024
by Alexandre Julliard May 28, 2024
May 28, 2024
1
0
Krzysztof Bogacki : win32u: Use separate variable for inner loop.
by Alexandre Julliard May 28, 2024
by Alexandre Julliard May 28, 2024
May 28, 2024
1
0
Henri Verbeet : tests: Rename VKD3D_TESTS_SKIP_DXC to VKD3D_TEST_SKIP_DXC.
by Alexandre Julliard May 27, 2024
by Alexandre Julliard May 27, 2024
May 27, 2024
1
0
Henri Verbeet : build: Fix the order of a couple of shader runner tests.
by Alexandre Julliard May 27, 2024
by Alexandre Julliard May 27, 2024
May 27, 2024
1
0
May 27, 2024
1
0
Henri Verbeet : include: Document the additional HLSL transformations supported by vkd3d_shader_compile().
by Alexandre Julliard May 27, 2024
by Alexandre Julliard May 27, 2024
May 27, 2024
1
0