Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsics EmitStream, CutStream and EmitThenCutStream.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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May 8, 2024
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Conor McCarthy : vkd3d-shader/dxil: Load geometry shader properties.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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Conor McCarthy : vkd3d-shader/ir: Validate geometry shader properties.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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Stefan Dösinger : vkd3d: Add a win32 version of vkd3d_get_program_name.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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Nikolay Sivov : vkd3d-shader/fx: Initial support for writing sample state objects.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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Nikolay Sivov : vkd3d-shader/fx: Filter out unsupported object types.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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May 8, 2024
1
0
May 8, 2024
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Nikolay Sivov : vkd3d-shader/fx: Fix shader counter in the header.
by Alexandre Julliard May 8, 2024
by Alexandre Julliard May 8, 2024
May 8, 2024
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