Rémi Bernon : winegstreamer: Translate MFVIDEOFORMAT / WAVEFORMATEX directly to GstCaps in wg_transform.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : server: Move thread message queue bits to the shared mapping.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : mf/session: Implement D3D device manager propagation.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : win32u: Use the thread message queue shared memory in wait_message_reply.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : mf/session: Don't update transform output type if not needed.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : win32u: Use the thread message queue shared memory in get_input_state.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : winegstreamer: Translate GstCaps directly to MFVIDEOFORMAT / WAVEFORMATEX in wg_transform.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : win32u: Use the thread message queue shared memory in NtUserGetQueueStatus.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : win32u: Read the thread message queue masks from the shared memory.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0
Rémi Bernon : server: Move thread message queue masks to the shared mapping.
by Alexandre Julliard July 1, 2024
by Alexandre Julliard July 1, 2024
July 1, 2024
1
0