wine-commits@list.winehq.org
December 2025
- 1 participants
- 192 discussions
[Git][wine/wine][master] 4 commits: d3d8/tests: Disable a todo_wine that succeeds in new wow64.
by Alexandre Julliard (@julliard) Dec. 17, 2025
by Alexandre Julliard (@julliard) Dec. 17, 2025
Dec. 17, 2025
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[Git][wine/wine][master] winemac: Report correct dimensions in macdrv_get_monitors() when retina mode is enabled.
by Alexandre Julliard (@julliard) Dec. 17, 2025
by Alexandre Julliard (@julliard) Dec. 17, 2025
Dec. 17, 2025
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[Git][wine/wine][master] ddraw: Check for DDSCAPS_PRIMARYSURFACE in ddraw_gdi_is_front().
by Alexandre Julliard (@julliard) Dec. 17, 2025
by Alexandre Julliard (@julliard) Dec. 17, 2025
Dec. 17, 2025
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[Git][wine/wine][master] d3d11/tests: Use explicit todo markers for test_uint_instructions() failures.
by Alexandre Julliard (@julliard) Dec. 17, 2025
by Alexandre Julliard (@julliard) Dec. 17, 2025
Dec. 17, 2025
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[Git][wine/wine][master] user32/tests: Get the codepage from the user locale for CF_TEXT conversions.
by Alexandre Julliard (@julliard) Dec. 15, 2025
by Alexandre Julliard (@julliard) Dec. 15, 2025
Dec. 15, 2025
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[Git][wine/wine-staging][master] 2 commits: Updated vkd3d-latest patchset
by Alistair Leslie-Hughes (@alesliehughes) Dec. 13, 2025
by Alistair Leslie-Hughes (@alesliehughes) Dec. 13, 2025
Dec. 13, 2025
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[Git][wine/wine-staging] Pushed new tag v11.0-rc2
by Alistair Leslie-Hughes (@alesliehughes) Dec. 13, 2025
by Alistair Leslie-Hughes (@alesliehughes) Dec. 13, 2025
Dec. 13, 2025
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Dec. 12, 2025
1
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Dec. 12, 2025
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[Git][wine/wine][master] win32u: Update window state after setting internal pixel format.
by Alexandre Julliard (@julliard) Dec. 12, 2025
by Alexandre Julliard (@julliard) Dec. 12, 2025
Dec. 12, 2025
1
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[Git][wine/wine][master] 2 commits: ntdll: Use the correct CPU tick length on macOS.
by Alexandre Julliard (@julliard) Dec. 12, 2025
by Alexandre Julliard (@julliard) Dec. 12, 2025
Dec. 12, 2025
1
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[Git][wine/wine][master] 4 commits: kernel32/tests: Disable heap tests which are now crashing on Windows.
by Alexandre Julliard (@julliard) Dec. 11, 2025
by Alexandre Julliard (@julliard) Dec. 11, 2025
Dec. 11, 2025
1
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[Git][wine/wine][master] win32u/tests: Use dynamically loaded D3DKMTOpenKeyedMutexFromNtHandle.
by Alexandre Julliard (@julliard) Dec. 11, 2025
by Alexandre Julliard (@julliard) Dec. 11, 2025
Dec. 11, 2025
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_ma().
by Henri Verbeet (@hverbeet) Dec. 11, 2025
by Henri Verbeet (@hverbeet) Dec. 11, 2025
Dec. 11, 2025
1
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[Git][wine/vkd3d][master] vkd3d-shader: Dump compilation messages as well.
by Henri Verbeet (@hverbeet) Dec. 11, 2025
by Henri Verbeet (@hverbeet) Dec. 11, 2025
Dec. 11, 2025
1
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Introduce struct input_layout.
by Henri Verbeet (@hverbeet) Dec. 11, 2025
by Henri Verbeet (@hverbeet) Dec. 11, 2025
Dec. 11, 2025
1
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[Git][wine/wine][master] winegcc: Add libs/ to library search paths when --wine-objdir is used.
by Alexandre Julliard (@julliard) Dec. 10, 2025
by Alexandre Julliard (@julliard) Dec. 10, 2025
Dec. 10, 2025
1
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[Git][wine/wine][master] win32u/tests: Dynamically load function D3DKMTOpenKeyedMutexFromNtHandle.
by Alexandre Julliard (@julliard) Dec. 10, 2025
by Alexandre Julliard (@julliard) Dec. 10, 2025
Dec. 10, 2025
1
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[Git][wine/wine][master] win32u: Avoid setting surface layered with the dummy surface.
by Alexandre Julliard (@julliard) Dec. 10, 2025
by Alexandre Julliard (@julliard) Dec. 10, 2025
Dec. 10, 2025
1
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[Git][wine/wine][master] opengl32: Fix a copy error when printing the log.
by Alexandre Julliard (@julliard) Dec. 10, 2025
by Alexandre Julliard (@julliard) Dec. 10, 2025
Dec. 10, 2025
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[Git][wine/wine][master] winegstreamer: Fix a double free (Coverity).
by Alexandre Julliard (@julliard) Dec. 10, 2025
by Alexandre Julliard (@julliard) Dec. 10, 2025
Dec. 10, 2025
1
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[Git][wine/wine][master] 5 commits: mf/tests: Test if WMA decoder DMO accept output type with a different num of channels.
by Alexandre Julliard (@julliard) Dec. 10, 2025
by Alexandre Julliard (@julliard) Dec. 10, 2025
Dec. 10, 2025
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_domain_location().
by Henri Verbeet (@hverbeet) Dec. 10, 2025
by Henri Verbeet (@hverbeet) Dec. 10, 2025
Dec. 10, 2025
1
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[Git][wine/wine][master] winegstreamer: Support dynamic reconnection in the DirectShow transform.
by Alexandre Julliard (@julliard) Dec. 9, 2025
by Alexandre Julliard (@julliard) Dec. 9, 2025
Dec. 9, 2025
1
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[Git][wine/wine][master] 2 commits: winex11: Use window DPI for client surface position and geometry.
by Alexandre Julliard (@julliard) Dec. 9, 2025
by Alexandre Julliard (@julliard) Dec. 9, 2025
Dec. 9, 2025
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