[Git][wine/wine][master] shell32: Create an internal IDropSource in SHDoDragDrop if it wasn't passed by the caller.
by Alexandre Julliard (@julliard) June 3, 2025
by Alexandre Julliard (@julliard) June 3, 2025
June 3, 2025
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[Git][wine/wine][master] 5 commits: widl: Add typeref rows for enums.
by Alexandre Julliard (@julliard) June 3, 2025
by Alexandre Julliard (@julliard) June 3, 2025
June 3, 2025
1
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[Git][wine/wine][master] 4 commits: mfplat/tests: Add image size tests for P010.
by Alexandre Julliard (@julliard) June 3, 2025
by Alexandre Julliard (@julliard) June 3, 2025
June 3, 2025
1
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[Git][wine/wine][master] msctf: Fix read of invalid memory in SINK_FOR_EACH.
by Alexandre Julliard (@julliard) June 3, 2025
by Alexandre Julliard (@julliard) June 3, 2025
June 3, 2025
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[Git][wine/wine][master] kerberos: Add support for SECBUFFER_STREAM to SpUnsealMessage().
by Alexandre Julliard (@julliard) June 3, 2025
by Alexandre Julliard (@julliard) June 3, 2025
June 3, 2025
1
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[Git][wine/wine][master] 2 commits: d3d9/tests: Relax the focus==device window reactivate WM_WINDOWPOSCHANGED test.
by Alexandre Julliard (@julliard) June 3, 2025
by Alexandre Julliard (@julliard) June 3, 2025
June 3, 2025
1
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[Git][wine/wine-staging][master] Rebase against 5063ab8a805e77b9b9dfe5587fb38981923e422d.
by Elizabeth Figura (@zfigura) June 2, 2025
by Elizabeth Figura (@zfigura) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] amstream: Remove sample from update queue when releasing it.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] 4 commits: d3d11/tests: Test d3d11 device context interfaces.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] 3 commits: taskschd/tests: Adds a test for IRegisteredTaskCollection get_Item and get_Count.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] 2 commits: configure: Always check for a valid 64-bit libdir.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] 12 commits: opengl32: Simplify wglMake(Context)Current control flow.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] ws2_32: Keep parameters in traces for bind() synchronized with connect().
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] 2 commits: include: Fix mistitled field in CONSOLE_READCONSOLE_CONTROL.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/wine][master] po: Update Lithuanian translation.
by Alexandre Julliard (@julliard) June 2, 2025
by Alexandre Julliard (@julliard) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Don't optimize semantic register allocations in SM1.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/fx: Use variable unpacked size when setting buffer sizes.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] 7 commits: vkd3d-shader/glsl: Accept and ignore the REFACTORING_ALLOWED global flag.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] 5 commits: tests/hlsl: Mark a test in sm6-uav-rwtexture.shader_test as todo on MoltenVK.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] 6 commits: tests/hlsl: Test sampling with minimum precision floating-point numbers.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Split TEXCOORD into two separate vsir opcodes.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] vkd3d-shader/msl: Make the generated main function static.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] vkd3d-shader: Move vkd3d_siv_from_sysval_indexed() to hlsl_codegen.c.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] tests/hlsl: Slightly adjust the bias values in the sample-bias tests.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Emit dcl_stream instructions for SM5 geometry shaders.
by Henri Verbeet (@hverbeet) June 2, 2025
by Henri Verbeet (@hverbeet) June 2, 2025
June 2, 2025
1
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