wine-commits@list.winehq.org
February 2026
- 1 participants
- 239 discussions
[Git][wine/wine][master] 6 commits: include: Add ID3D12SDKConfiguration1 definition in d3d12.idl.
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/wine][master] 6 commits: wineandroid: Fix ANDROID_WindowPosChanged prototype in android.h.
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Feb. 4, 2026
1
0
[Git][wine/wine][master] 3 commits: d3d9/tests: Test more shaders and the FFP in shadow_test().
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/wine][master] 2 commits: wined3d: Clear backup_dc and backup_wnd when deleting them.
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/wine][master] 2 commits: win32u/tests: Test that window properties don't actually require atoms.
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/wine][master] 2 commits: jscript: Always treat DISPATCH_METHOD | DISPATCH_PROPERTYGET as method call if...
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/wine][master] 5 commits: ntdll: Add SIGQUIT to the blocked signals.
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Pass the function emission state to sm6_parser_emit_switch().
by Henri Verbeet (@hverbeet) Feb. 4, 2026
by Henri Verbeet (@hverbeet) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Avoid leaking "body" in lower_f16tof32(). (Valgrind)
by Henri Verbeet (@hverbeet) Feb. 4, 2026
by Henri Verbeet (@hverbeet) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/fx: Avoid leaking the output buffer on HLSL context errors in...
by Henri Verbeet (@hverbeet) Feb. 4, 2026
by Henri Verbeet (@hverbeet) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/vkd3d][master] vkd3d-shader/dxbc: Avoid leaking the output buffer on errors in vkd3d_shader_serialize_dxbc().
by Henri Verbeet (@hverbeet) Feb. 4, 2026
by Henri Verbeet (@hverbeet) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/vkd3d][master] 6 commits: tests/d3dbc: Add SM3 tests for loop instructions.
by Henri Verbeet (@hverbeet) Feb. 4, 2026
by Henri Verbeet (@hverbeet) Feb. 4, 2026
Feb. 4, 2026
1
0
[Git][wine/wine][master] explorer: Keep systray visible with taskbar enabled.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/wine][master] 4 commits: winedump: Misc improvements for dumping PDB files.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/wine][master] 5 commits: dbghelp/pdb: No longer create symt for top level global variables.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/wine][master] dbghelp: Rewrite EnumerateLoadedModulesW64 in terms of CreateToolhelp32Snapshot.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/wine][master] 3 commits: ntdll: Rename some builtin unixlib functions to reflect current usage.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/wine][master] 2 commits: ntoskrnl.exe: Implement KeAcquireGuardedMutex.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/wine][master] win32u: Actually return HKL for SPI_GETDEFAULTINPUTLANG.
by Alexandre Julliard (@julliard) Feb. 3, 2026
by Alexandre Julliard (@julliard) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/vkd3d][master] 2 commits: tests/d3dbc: Relax the precision for some POW tests.
by Henri Verbeet (@hverbeet) Feb. 3, 2026
by Henri Verbeet (@hverbeet) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/dxil: Pass the function emission state to sm6_parser_emit_phi().
by Henri Verbeet (@hverbeet) Feb. 3, 2026
by Henri Verbeet (@hverbeet) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader: Introduce vkd3d_shader_code_from_bytecode_buffer().
by Henri Verbeet (@hverbeet) Feb. 3, 2026
by Henri Verbeet (@hverbeet) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/hlsl: Cleanup "body" and "patch_body" in hlsl_emit_vsir(). (Valgrind)
by Henri Verbeet (@hverbeet) Feb. 3, 2026
by Henri Verbeet (@hverbeet) Feb. 3, 2026
Feb. 3, 2026
1
0
[Git][wine/vkd3d][master] vkd3d-shader/ir: Free the "semantic_name" field of the removed element in...
by Henri Verbeet (@hverbeet) Feb. 3, 2026
by Henri Verbeet (@hverbeet) Feb. 3, 2026
Feb. 3, 2026
1
0