Nov. 6, 2023
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Support VKD3D_DATA_UINT in spirv_compiler_emit_neg().
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Remove some tokens from the lexer.
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0
Francisco Casas : vkd3d-shader/tpf: Don't pass 0x4 as mask for vec4 constant src registers.
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0
1
0
Nov. 6, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Handle the UMUL instruction.
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0
Conor McCarthy : vkd3d-shader/spirv: Introduce an FREM instruction.
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0
Nikolay Sivov : vkd3d-shader/tpf: Fix used temp registers accounting for dcl_temps.
by Alexandre Julliard Nov. 6, 2023
by Alexandre Julliard Nov. 6, 2023
Nov. 6, 2023
1
0