Alex Henrie : mscms: Use the debugstr_fourcc function instead of reimplementing it.
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
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Zebediah Figura : wined3d: Store a fragment_caps structure in struct wined3d_d3d_info.
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
0
Alex Henrie : winecoreaudio: Rename wine_dbgstr_fourcc to coreaudio_dbgstr_fourcc.
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
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Alex Henrie : mfplat: Rename debugstr_fourcc to mf_debugstr_fourcc.
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
0
Zebediah Figura : wined3d: Rename the "MaxTextureBlendStages" field of struct fragment_caps to "max_blend_stages".
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
0
Zebediah Figura : wined3d: Store the "wined3d_caps" field of struct fragment_caps as separate bool flags.
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
0
Oct. 7, 2023
1
0
Alex Henrie : include: Introduce wine_dbgstr_fourcc and debugstr_fourcc.
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
0
Zebediah Figura : wined3d: Rename the "MaxSimultaneousTextures" field of struct fragment_caps to "max_textures".
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
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Zebediah Figura : wined3d: Rename the "textures" field of struct wined3d_gl_limits to "ffp_textures".
by Alexandre Julliard Oct. 7, 2023
by Alexandre Julliard Oct. 7, 2023
Oct. 7, 2023
1
0