Zebediah Figura : vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/preproc: Stringify text immediately in macro invocations.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/preproc: Separate a preproc_stringify() helper.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/tpf: Check buffer->status in add_section().
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/preproc: Expand macro arguments in macro invocations.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/preproc: Parse hash marks as two separate tokens when not in stringification contexts.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/d3dbc: Free vkd3d_bytecode_buffer data on failure.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/d3dbc: Return ctx->result from hlsl_sm1_write().
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Zebediah Figura : vkd3d-shader/d3dbc: Skip generic sampler declarations.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0
Jacek Caban : win32u: Move more of unpack_message implementation from user32.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
1
0