Zebediah Figura : vkd3d-shader/hlsl: Pass a hlsl_block pointer to hlsl_add_conditional().
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Use a hlsl_block to build replacement instructions in lower_float_modulus().
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Zebediah Figura : vkd3d-shader/hlsl: Use a hlsl_block to build replacement instructions in lower_int_modulus().
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Nikolay Sivov : tests: Add some tests for matrix packing compiler options.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Nikolay Sivov : vkd3d-compiler: Add CLI option to specify default matrix packing order.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Nikolay Sivov : tests: Add test file syntax to specify compiler options.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Nikolay Sivov : vkd3d-shader: Add compiler option to specify matrix majority.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Conor McCarthy : vkd3d: Add a pending execution count to struct d3d12_command_signature.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Conor McCarthy : tests: Test releasing the command signature immediately after use.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
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Conor McCarthy : vkd3d: Store the command buffer in the allocator upon creation.
by Alexandre Julliard July 24, 2023
by Alexandre Julliard July 24, 2023
July 24, 2023
1
0