Rémi Bernon : dinput: Delay input thread start until the first device acquire.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Rémi Bernon : dinput: Avoid remapping already mapped objects in BuildActionMap.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Jinoh Kang : imm32: Don't erroneously start composition when handling IMC_SETOPENSTATUS.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Zebediah Figura : tests: Add support for UAV buffers in the d3d11 runner.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
1
0
Nikolay Sivov : tests: Add support for UAV buffers to d3d12 runner.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Nikolay Sivov : tests: Rename readback helper to be more generic.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Nikolay Sivov : tests: Add support for UAV buffers in Vulkan runner.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Improve UAV format type checking for buffer types.
by Alexandre Julliard May 22, 2023
by Alexandre Julliard May 22, 2023
May 22, 2023
1
0