Rémi Bernon : windows.gaming.input: Fix magnitude sign for constant and ramp effects.
by Alexandre Julliard Jan. 25, 2023
by Alexandre Julliard Jan. 25, 2023
Jan. 25, 2023
1
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Rémi Bernon : windows.gaming.input: Introduce new effect_reorient_direction helper.
by Alexandre Julliard Jan. 25, 2023
by Alexandre Julliard Jan. 25, 2023
Jan. 25, 2023
1
0
Zebediah Figura : win32u: Make the global "caret" structure static.
by Alexandre Julliard Jan. 25, 2023
by Alexandre Julliard Jan. 25, 2023
Jan. 25, 2023
1
0
Jan. 25, 2023
1
0
Rémi Bernon : windows.gaming.input: Fix infinite effect duration scaling.
by Alexandre Julliard Jan. 25, 2023
by Alexandre Julliard Jan. 25, 2023
Jan. 25, 2023
1
0
Jan. 25, 2023
1
0
Jan. 25, 2023
1
0
Rémi Bernon : dinput: Avoid sending envelope report if it has been removed.
by Alexandre Julliard Jan. 25, 2023
by Alexandre Julliard Jan. 25, 2023
Jan. 25, 2023
1
0
Jan. 25, 2023
1
0
Francois Gouget : user32: GetClipboardData() should set last error when the format is not found.
by Alexandre Julliard Jan. 25, 2023
by Alexandre Julliard Jan. 25, 2023
Jan. 25, 2023
1
0