Rémi Bernon : dinput/tests: Test zero-ed force feedback effect parameters.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
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Piotr Caban : localspl: Remove unused OpenPortEx function pointers.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0
Rémi Bernon : windows.gaming.input: Set initial effect parameters within the CS.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
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Piotr Caban : localspl: Run XcvOpenPort tests when InitializePrintMonitor2 is used.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0
Ivo Ivanov : dinput: Always send both "Type Specific" and "Set Effect" reports on initial Download.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
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Ivo Ivanov : windows.gaming.input: Implement IForceFeedbackMotor_get_SupportedAxes.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0
Ivo Ivanov : windows.gaming.input: Add gain of 1.0 to the initialization params of (Constant|Ramp)Effect's SetParameters.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0
Piotr Caban : localspl: Run OpenPort tests when InitializePrintMonitor2 is used.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0
Piotr Caban : localspl: Run AddPortEx tests when InitializePrintMonitor2 is used.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0
Piotr Caban : localspl: Run EnumPorts tests when InitializePrintMonitor2 is used.
by Alexandre Julliard Nov. 25, 2022
by Alexandre Julliard Nov. 25, 2022
Nov. 25, 2022
1
0