Alexandre Julliard : winex11: Use int instead of long types in a few places.
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Alexandre Julliard : winex11: Add a debug helper to print color values.
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Alexandre Julliard : winex11: Build without -DWINE_NO_LONG_TYPES.
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Nov. 18, 2022
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Francisco Casas : vkd3d-shader/hlsl: Don't produce a parse error on empty buffer_body.
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Francisco Casas : vkd3d-shader/hlsl: Revert expr_compatible_data_types() args names to "t1" and "t2".
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Francisco Casas : vkd3d-shader/hlsl: Check for non-static object references on resource stores.
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Francisco Casas : tests: Add missing entry for max.shader_test in Makefile.am.
by Alexandre Julliard Nov. 18, 2022
by Alexandre Julliard Nov. 18, 2022
Nov. 18, 2022
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Aric Stewart : server: Take into account extra_size in get_rawinput_buffer.
by Alexandre Julliard Nov. 17, 2022
by Alexandre Julliard Nov. 17, 2022
Nov. 17, 2022
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Zebediah Figura : winex11: Print a winediag err if XComposite is missing.
by Alexandre Julliard Nov. 17, 2022
by Alexandre Julliard Nov. 17, 2022
Nov. 17, 2022
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