[Git][wine/wine][master] 3 commits: winmm/tests: Test playing 24-bit wave formats.
by Alexandre Julliard (@julliard) Feb. 27, 2026
by Alexandre Julliard (@julliard) Feb. 27, 2026
Feb. 27, 2026
1
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[Git][wine/wine][master] include: Add __popcnt intrinsics.
by Alexandre Julliard (@julliard) Feb. 27, 2026
by Alexandre Julliard (@julliard) Feb. 27, 2026
Feb. 27, 2026
1
0
[Git][wine/wine][master] 2 commits: opengl32: Don't access drawable after wgl_context_flush() in flush_context().
by Alexandre Julliard (@julliard) Feb. 27, 2026
by Alexandre Julliard (@julliard) Feb. 27, 2026
Feb. 27, 2026
1
0
[Git][wine/wine][master] 5 commits: dsound: Get rid of fir_copy.
by Alexandre Julliard (@julliard) Feb. 27, 2026
by Alexandre Julliard (@julliard) Feb. 27, 2026
Feb. 27, 2026
1
0
[Git][wine/wine-staging][master] Rebase against c9a2d3aa0a119eade8c70dc3d7f197447b2b95cd.
by Alistair Leslie-Hughes (@alesliehughes) Feb. 26, 2026
by Alistair Leslie-Hughes (@alesliehughes) Feb. 26, 2026
Feb. 26, 2026
1
0
[Git][wine/vkd3d][master] tests/vkd3d_shader_api: Initialize the OpenGL test context.
by Henri Verbeet (@hverbeet) Feb. 26, 2026
by Henri Verbeet (@hverbeet) Feb. 26, 2026
Feb. 26, 2026
1
0
[Git][wine/vkd3d][master] tests/shader_runner_vulkan: Honor VKD3D_DISABLE_EXTENSIONS.
by Henri Verbeet (@hverbeet) Feb. 26, 2026
by Henri Verbeet (@hverbeet) Feb. 26, 2026
Feb. 26, 2026
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/ir: Validate SV_VertexID system values.
by Henri Verbeet (@hverbeet) Feb. 26, 2026
by Henri Verbeet (@hverbeet) Feb. 26, 2026
Feb. 26, 2026
1
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[Git][wine/vkd3d][master] vkd3d-shader/d3d-asm: Give data types their own colour.
by Henri Verbeet (@hverbeet) Feb. 26, 2026
by Henri Verbeet (@hverbeet) Feb. 26, 2026
Feb. 26, 2026
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/d3d-asm: Recognise the "enable11_1ShaderExtensions" global flag.
by Henri Verbeet (@hverbeet) Feb. 26, 2026
by Henri Verbeet (@hverbeet) Feb. 26, 2026
Feb. 26, 2026
1
0