[Git][wine/wine][master] 2 commits: advapi32/tests: Add additional tests for interactive service creation.
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
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[Git][wine/wine][master] avicap32: Fail gracefully if V4L is unavailable.
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
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[Git][wine/wine][master] ucrtbase: Fix scanset character range handling in scanf.
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
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[Git][wine/wine][master] 5 commits: win32u: Register WGL_ARB_multisample extension for EGL backend.
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
1
0
[Git][wine/wine][master] 6 commits: cfgmgr32: Implement CM_Enumerate_Enumerators(_Ex)(A|W).
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
1
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[Git][wine/wine][master] msvcrt: Ignore negative precision for float args in printf().
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
1
0
[Git][wine/wine][master] win32u: Only link client surfaces after they are fully created.
by Alexandre Julliard (@julliard) Feb. 19, 2026
by Alexandre Julliard (@julliard) Feb. 19, 2026
Feb. 19, 2026
1
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Feb. 19, 2026
1
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1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Make "intrinsic" const in add_call().
by Henri Verbeet (@hverbeet) Feb. 18, 2026
by Henri Verbeet (@hverbeet) Feb. 18, 2026
Feb. 18, 2026
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