[Git][wine/wine][master] xmllite/tests: Avoid buffer overflow by using LONG_PTR (ASan).
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
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[Git][wine/wine][master] dinput: Copy the device format if the user format is a subset of it.
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
1
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[Git][wine/wine][master] dwrite/tests: Allocate test inline objects dynamically.
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
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[Git][wine/wine][master] mshtml: Ignore Gecko events on detached nodes.
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
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[Git][wine/wine][master] 2 commits: winex11: Use DCX_USESTYLE when checking DC clipping regions.
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
1
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[Git][wine/wine][master] 5 commits: shell32: Don't call AW functions internally.
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
1
0
[Git][wine/wine][master] comctl32/tests: Initialize hwnd to NULL before calling rebuild_toolbar().
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
1
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[Git][wine/wine][master] capstone: Avoid GCC being treated as old VisualStudio.
by Alexandre Julliard (@julliard) Dec. 19, 2024
by Alexandre Julliard (@julliard) Dec. 19, 2024
Dec. 19, 2024
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[Git][wine/vkd3d][master] tests/shader_runner: Do not use skip() for shader model requirements.
by Henri Verbeet (@hverbeet) Dec. 19, 2024
by Henri Verbeet (@hverbeet) Dec. 19, 2024
Dec. 19, 2024
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Make sm4_get_interpolation_mode() static.
by Henri Verbeet (@hverbeet) Dec. 19, 2024
by Henri Verbeet (@hverbeet) Dec. 19, 2024
Dec. 19, 2024
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