[Git][wine/wine][master] 7 commits: include: Add wcscat_s C++ wrapper definitions.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
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[Git][wine/wine][master] 5 commits: dplayx: Queue DPSYS_CREATEPLAYERORGROUP on player creation.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] 3 commits: include: Add DBGUID_DBSQL define.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
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[Git][wine/wine][master] server: Sync cursor position on window position change.
by Alexandre Julliard (@julliard) Oct. 30, 2024
by Alexandre Julliard (@julliard) Oct. 30, 2024
Oct. 30, 2024
1
0
[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/fx: Implement parsing shader objects.
by Henri Verbeet (@hverbeet) Oct. 29, 2024
by Henri Verbeet (@hverbeet) Oct. 29, 2024
Oct. 29, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d: Initialize vk_extensions in vk_init_device_caps().
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] tests/shader_runner: Set "properties2.sType" in get_physical_device_info() in the Vulkan runner.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Handle render target sizes other than 640x480.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
by Henri Verbeet (@hverbeet) Oct. 28, 2024
by Henri Verbeet (@hverbeet) Oct. 28, 2024
Oct. 28, 2024
1
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