Billy Laws : ntdll: Allocate wow64 environment block within the 32-bit address space.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
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1
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Conor McCarthy : vkd3d-shader/spirv: Implement the WAVE_OP_* instructions.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic WaveActiveBit.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsics WaveActiveOp and WavePrefixOp.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic WaveActiveBallot.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
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Conor McCarthy : vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BIT_* instructions.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
0
Conor McCarthy : vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BALLOT instruction.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
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Alexandre Julliard : winedump: Dump typelib resources in structured format.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
1
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Alexandre Julliard : winedump: Dump registry scripts resources as text.
by Alexandre Julliard May 6, 2024
by Alexandre Julliard May 6, 2024
May 6, 2024
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0