Conor McCarthy : tests/d3d12: Add tests for CreatePlacedResource1().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Conor McCarthy : tests/d3d12: Add tests for CreateCommittedResource2().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Conor McCarthy : tests/d3d12: Add tests for GetResourceAllocationInfo2().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Giovanni Mascellani : vkd3d-shader: Refactor common code for vkd3d_shader_compile().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
March 8, 2024
1
0
Giovanni Mascellani : vkd3d-shader/ir: Dump the topological order of the control flow graph.
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Giovanni Mascellani : vkd3d-shader/ir: Keep loops contiguous in the topological sort.
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Giovanni Mascellani : vkd3d-shader: Treat the HLSL case specially in vkd3d_shader_scan().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Giovanni Mascellani : vkd3d-shader: Refactor common code for vkd3d_shader_scan().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0
Giovanni Mascellani : vkd3d-shader: Treat the HLSL case specially in vkd3d_shader_compile().
by Alexandre Julliard March 8, 2024
by Alexandre Julliard March 8, 2024
March 8, 2024
1
0