Rémi Bernon : win32u: Simplify adapter key path creation from gpu_guid.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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Rémi Bernon : win32u: Use REG_SZ instead of REG_BINARY for some adapter keys.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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Rémi Bernon : win32u: Remove unused wine_devpropkey_monitor_adapternameW property.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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Zebediah Figura : mciwave: Abort the playback thread regardless of state when stopping.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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Rémi Bernon : win32u: Use char array for the device manager context gpuid.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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March 6, 2024
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Alexandre Julliard : ntdll: Implement KiUserExceptionDispatcher on ARM64EC.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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Alexandre Julliard : ntdll: Allocate the data structure and stack for the ARM64EC emulator.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
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Alexandre Julliard : ntdll: Implement exception dispatching on ARM64EC.
by Alexandre Julliard March 6, 2024
by Alexandre Julliard March 6, 2024
March 6, 2024
1
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Nikolay Sivov : d3d10_1/tests: Add an effect compilation test using 10.1 features.
by Alexandre Julliard March 5, 2024
by Alexandre Julliard March 5, 2024
March 5, 2024
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