Paul Gofman : ntdll: Don't hardcode xstate size in syscall frame.
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
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Zebediah Figura : wined3d: Use dynamic state for depth/stencil state if possible.
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
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Feb. 16, 2024
1
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Alexandre Julliard : ntdll/tests: Simplify testing of unwind register values on ARM64.
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
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Feb. 16, 2024
1
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Alexandre Julliard : rpcrt4/tests: Fix some malloc/HeapAlloc mismatches.
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
1
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Zebediah Figura : wined3d/arb: Move fragment program compilation from fragment_prog_arbfp() to arbfp_apply_draw_state().
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
1
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Feb. 16, 2024
1
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Zebediah Figura : wined3d: Pass a wined3d_state pointer to the vp_enable() and fp_enable() methods.
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
1
0
Zebediah Figura : wined3d: Set the pipeline key viewport and scissor count at initialization.
by Alexandre Julliard Feb. 16, 2024
by Alexandre Julliard Feb. 16, 2024
Feb. 16, 2024
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