Feb. 6, 2024
1
0
Georg Lehmann : winevulkan: Prepare for VK_KHR_calibrated_timestamps.
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0
Feb. 6, 2024
1
0
Giovanni Mascellani : d2d1: Compile vertex shaders with D3DCompile().
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0
Paul Gofman : explorer: Don't pop start menu on "undo minimize all windows" systray command.
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0
Feb. 6, 2024
1
0
Tim Clem : winebus.sys: Do not attempt to open keyboard and mouse HID devices on macOS.
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0
Zebediah Figura : wined3d/arb: Compare the fragment pipe ops in shader_arb_select() instead of using an extra field.
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0
Zebediah Figura : wined3d/glsl: Pass through the specular varying when SPECULARENABLE is FALSE.
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0
Zebediah Figura : wined3d/arb: Always disable the fragment pipeline in shader_arb_select().
by Alexandre Julliard Feb. 6, 2024
by Alexandre Julliard Feb. 6, 2024
Feb. 6, 2024
1
0