Giovanni Mascellani : vkd3d-shader/ir: Remove DCL_TEMPS instructions.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
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Giovanni Mascellani : vkd3d-shader/ir: Run tracing and validation for DXIL code too.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic Binary.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
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Zebediah Figura : vkd3d-shader/hlsl: Validate that condition expressions are numeric.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
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Nikolay Sivov : vkd3d-shader/fx: Add initial support for writing passes for fx_2_0.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
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Conor McCarthy : vkd3d-shader/dxil: Add an operand type code for the return type.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Allow annotations on techniques.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
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Jan. 23, 2024
1
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Nikolay Sivov : vkd3d-shader/fx: Add initial support for writing fx_2_0 binaries.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
1
0
Nikolay Sivov : vkd3d-shader/fx: Check technique type in global scope as well.
by Alexandre Julliard Jan. 23, 2024
by Alexandre Julliard Jan. 23, 2024
Jan. 23, 2024
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0