[Git][wine/wine][master] 3 commits: win32u: Set the DC pixel format too in wglSetPixelFormatWINE.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
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[Git][wine/wine][master] 5 commits: server: Retain the ? suffix when renaming or linking reparse points.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
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[Git][wine/wine][master] hid: Implement HidP_SetData.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
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[Git][wine/wine][master] mmdevapi: Fix WoW64 structure for is_format_supported.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
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0
[Git][wine/wine][master] wined3d: Get rid of alpha-based color keying.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
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[Git][wine/wine][master] winex11.drv: Set use_egl to false if it is unavailable.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
1
0
[Git][wine/wine][master] 2 commits: d2d1/tests: Explicitly use WARP device for IWICBitmapLock tests.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
1
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[Git][wine/wine][master] winemac: Silence OpenGL-related warnings.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
1
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[Git][wine/wine][master] winex11: Set dmDriverExtra for detached full modes.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
1
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[Git][wine/wine][master] 4 commits: win32u: Move vulkan device wrapper from winevulkan.
by Alexandre Julliard (@julliard) Nov. 17, 2025
by Alexandre Julliard (@julliard) Nov. 17, 2025
Nov. 17, 2025
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0